Category: Software Cultures

Call: closed systems / open worlds

Closed Systems / Open Worlds Edited by: Jeremy Hunsinger (Wilfrid Laurier University), Jason Nolan (Ryerson University) & Melanie McBride (York University) This book will consist of explorations at the boundaries of virtual worlds as enclosed but encouraging spaces for exploration, learning, and enculturation. Game/worlds like Second Life, OpenSim, Minecraft, and Cloud Party are providing spaces […]

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10 things that i think i know about learning ecologies

10 things that i think i know about learning ecologies 1. human beings learn; we don’t stop learning, we learn while we are awake, we learn while we are asleep, we learn when under stress, and we learn when comfortable and happy. 2. human beings do not always learn what others know, ¬†or think is […]

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Augmented Reality in Education

Augmented Reality in Education

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Learning Infrastructures in the Social Sciences

http://www.springerlink.com/content/j71744175u47/?p=3f5a0f5dfb6f4525bd4edc98129977d1&pi=0 The final issue of the journal learning inquiry has been published. The topic was Learning Infrastructures in the Social Sciences. The contributions are: Article Introducing learning infrastructures: invisibility, context, and governance Jeremy Hunsinger Article Virtual office hours as cyberinfrastructure: the case study of instant messaging Jeren Balayeva and Anabel Quan-Haase Article Transforming learning infrastructures […]

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Powers of code: software cultures

This panel is located at the interface between social studies of science and technology and the emerging area of ‘software studies.’ Code, from binary machine language to its readable form, takes on numerous powers in the information society. It structures, orders, and governs relationships between humans and amongst technologies, allowing certain actions while preventing others. […]

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