Fri, 13 Feb 2004 22:06:25 GMT

CALL FOR PAPERS
ICEC 2004

3rd International Conference on Entertainment Computing
http://www.icec.id.tue.nl
September 1 ö 3, 2004
Technical University Eindhoven, The Netherlands

We invite you to participate at the prestigious 3rd International
Conference on Entertainment Computing under the auspices of the
International Federation for Information Processing (IFIP). Based on the
very successful first international workshop and the second international
conference, the next ICECâ04 has been set up as an international forum to
exchange experience and knowledge among researchers and developers in the
field of entertainment computing. Research papers, posters, demonstrations
and case studies are invited that present scientific ideas or improvements
to existing techniques in the broad multi-disciplinary field of
entertainment and edutainment applications. Suggested research topics
include, but are not limited to:

o Advanced Interaction Design, e.g. Haptic Interfaces
o Ambient Intelligence for Entertainment
o Art, Design and Media
o Augmented, Virtual and Mixed Reality
o Avatars and Virtual Action
o Computer Games and Game Based Interfaces
o Education, Training, and Edutainment Technologies
o Evolutionary Platforms / Hardware
o Graphics Techniques
o Human Factors of Games
o Human Sciences, Violence and Entertainment
o In-Car/Flight/Train Entertainment Systems
o Intelligent Board Games
o Interactive Digital Storytelling, and Interactive Tele-Vision
o Mobile Entertainment via e.g. Mobile Phones, PDAs etc
o Narrative Environments and Virtual Characters
o Networking (technical and social)
o New Genres, New Standards
o Novel Hardware Devices
o Pervasive Entertainment and Game-Playing
o Robots and Cyber Pets
o Simulation Applications of Games, and Military Training
o Social Computing and Presence
o Sound and Music
o Sport and Entertainment
o Video Games
o Wearable Computers and Sensors for Entertainment

Case studies are invited from any entertainment and edutainment
application, including:
Authoring, Computer Games, Cultural Heritage, E-Commerce, E-Learning,
Event-Marketing, Home Entertainment, Media System Design, Service Robotics,
Video Games, etc.

Important Deadlines for Submission:
March 20, 2004: Full Papers (max 8 pages)
April 10, 2004: Short Papers (max 4 pages), Posters & Demonstrations (max 2
pages)
May 1, 2004: Notification of Acceptance.
June 1, 2004: Camera Ready Copy (CRC) for all submission categories.


This entry was posted in General.